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- Turning 8-Bit Sprites into Printable 3D Models
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Monthly Archives: June 2012
Meshing in a Minecraft Game
The last post I wrote on Minecraft-like engines got a lot of attention, and so I figured it might be interesting to write a follow up. This time I’ll try to tackle a different problem: Meshing One of the main … Continue reading
Posted in Mathematics, Programming, Voxels
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